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	<title>Comments on: OpenGL Invades the Real World</title>
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	<link>http://www.educatingsilicon.com/2008/03/19/opengl-invades-the-real-world/</link>
	<description>Listening for the pitter-patter of tiny metal feet.</description>
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		<title>By: 5d3ccec47b4b</title>
		<link>http://www.educatingsilicon.com/2008/03/19/opengl-invades-the-real-world/comment-page-1/#comment-65</link>
		<dc:creator>5d3ccec47b4b</dc:creator>
		<pubDate>Sat, 10 May 2008 21:03:04 +0000</pubDate>
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		<description>&lt;strong&gt;5d3ccec47b4b...&lt;/strong&gt;

5d3ccec47b4b847d8000...</description>
		<content:encoded><![CDATA[<p><strong>5d3ccec47b4b&#8230;</strong></p>
<p>5d3ccec47b4b847d8000&#8230;</p>
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		<title>By: Milan</title>
		<link>http://www.educatingsilicon.com/2008/03/19/opengl-invades-the-real-world/comment-page-1/#comment-34</link>
		<dc:creator>Milan</dc:creator>
		<pubDate>Sun, 23 Mar 2008 23:36:10 +0000</pubDate>
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		<description>These are awesome, and it&#039;s easy to imagine all kinds of uses for HUDs based on this kind of technology.

I want a &#039;cycle awareness&#039; layer in the standard automobile HUD by 2020.</description>
		<content:encoded><![CDATA[<p>These are awesome, and it&#8217;s easy to imagine all kinds of uses for HUDs based on this kind of technology.</p>
<p>I want a &#8216;cycle awareness&#8217; layer in the standard automobile HUD by 2020.</p>
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